: When playing a 4k video in fullscreen mode on a 2560×1440 HDR monitor, the video extends beyond the edge of the screen. : When the resolution is set to 2560×1440 144Hz, the performance state is stuck at maximum performance. To workaround, either launch the game in windowed mode directly or disable G-SYNC. : Performance drop occurs when using G-SYNC and switching from full-screen mode to windowed mode using the in-game settings. : Some Pascal-based notebooks w/ high refresh rate displays may randomly drop to 60Hz during gameplay. : Video playback stutters while scrolling down the YouTube page. : GPU power consumption may increase in idle mode on systems using certain higher-refresh-rate G-SYNC monitors. : Stuttering and lagging occur upon launching a game. : The game crashes when turbulence smoke is enabled. : The game may crash on GeForce RTX 30 series GPUs. With the 2019 release coming well ahead of cross. Quake II RTX was initially released in June 2019, reimagining the classic game’s graphics with amazing ray-traced lighting, shadows, and reflections. īlue-screen crash (0x116) may occur upon resuming from sleep mode when three 4k monitors are connected. Quake II RTX has just been updated to v1.4.0, introducing new improvements and support for platform-agnostic Vulkan Ray Tracing extensions. : The notebook displays corruption after waking from sleep. : With HDR enabled, black levels are incorrect, notably on LG OLED TVs. : The system may freeze with the screen displaying as solid color. : Blue-screen crash (UNEXPECTED KERNEL MODE TRAP) may occur. : The FPS counter is activated and the overlay appears on Windows Mail and Calendar applications. I even tried to go down to 720p on minimum graphics settings. Supports finalized Vulkan Ray Tracing extensionsĪdded Background Application Max Frame Rate control (Manage 3D Settings page)Īdded Color Accuracy Mode feature (Display > Adjust Desktop Color Settings page) Compared to Quake II RTX and Minecraft with RTX, the path-traced ray tracing introduced by. See “Changes and Fixed Issues in Version 461.09” Now, any GPU with support for Vulkan Ray Tracing can experience Quake II RTX in all its path-traced glory.Īdded security updates for driver components See the NVIDIA Security Bulletin 5142 for details. The latest Game Ready Driver provides support for the Quake II RTX v1.4.0 update which enables support for the new Vulkan Ray Tracing extensions. We recommend the normal driver and not DCH. Quake II just received a more extensive revision to its graphics, AI, multiplayer, and accessibility features. While the base core component files remain the same, the way DCH drivers are packaged differs from previous Legacy (Standard) drivers. For those that wonder, the DCH driver is a Microsoft DCH (Declarative Componentized Hardware supported apps) driver and refers to a new Windows 10 driver package preinstalled by OEMS implementing the Microsoft Universal Driver paradigm. We have a discussion thread open on this driver here in our Nvidia driver discussion forums. Prior to a new title launching, our driver team is working up until the last minute to ensure every performance tweak and bug fix is optimized for the best gameplay on day-1. Game Ready Drivers provide the best possible gaming experience for all major new releases, including Virtual Reality games. Beware, these new drivers do not work with 3Dmigoto dx11 fixes.
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